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Skull King Rules
Skull King | 2-8 players | ~30 min
Overview
Skull King is a trick-taking game combining four suits of numbered cards with powerful specials such as Pirates, Mermaids, the Skull King and Escapes. Each round you place a secret bid and score big when your prediction is exactly right.
Components (66 cards)
- 4 suits × 1-14 = 56 cards. Black is trump.
- Pirates ×5 — beat Mermaids, numbers and Escapes.
- Mermaids ×2 — beat numbers and Escapes; lose to Pirates but beat the Skull King.
- Skull King ×1 — beats everything except Mermaids (rock-paper-scissors loop).
- Escapes ×5 — always lose; never take the trick.
Round Flow
- Deal 1 card in round 1, 2 in round 2, ... 10 in round 10.
- Bid: secretly choose a number from 0 to N for the tricks you intend to win.
- Trick: the lead plays one card and others follow clockwise. You must follow suit if able (specials may always be played).
- The strongest card wins the trick and that player leads the next.
- When all cards are played the round ends and scoring is resolved.
Scoring
- Bid 0 and take exactly 0: +10 × round bonus.
- Bid 0 and fail: −10 × round.
- Bid ≥1 and match exactly: +20 × bid.
- Bid ≥1 and miss: −10 × |difference|.
Winning condition
After 10 rounds the highest total score wins. Scores can go negative, so bid carefully.
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게임 시작 →본 페이지는 학습/팬메이드 구현이며 원작자, 출판사와 무관합니다.
This is a fan-made implementation for learning purposes, not affiliated with the original publishers.